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[ Type ]

3D & Motion

[ Description ]

Outside client and university briefs, this is where I follow my own curiosity. Most of it lives in Blender and Unreal Engine: building the Plantally brand out into a fully animated short, learning rigid body physics and lighting through a soup-can stampede, or animating Star Wars fan scenes that somehow found an audience of over 11 million views across YouTube and TikTok. None of it started as a plan to publish. I just wanted to see if I could make something work, then kept going because I liked where it ended up.

[ Year ]

2019-Present

PERSONAL PROJECTS

RESEARCH AND SOLUTION

CONCLUSION

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